The NPC’s personality also plays a major role. Likewise, if people know you take honor seriously, they’ll be reassured if you tell them that, in your opinion, no one will ever blame them for breaking their oath to the Khan, who never kept his oath to anyone else. If you have a reputation for generosity, people will believe you tell them that, if they do a favor for you, you’ll make it up to them further down the road. The persuasion system is also one of the main ways that Bannerlord’s personality and reputation system comes into play. Persuasion is a means to help players overcome these reservations. A conniving one might turn down the choicest bribe because frankly, he doesn’t think you have what it takes to win a civil war, and silver is no use to him if he’s dead. An honorable emir may feel compelled by his oath of fealty to stick by even the vilest of sultans. The persuasion system is based on the premise that, even in a dark and desperate land like Calradia, there are some things that money can’t buy.
![mount and blade courtship mount and blade courtship](https://cdn.taleworlds.com/upload/news/blog_post_71_taleworldswebsite_03.jpg)
Mount and blade courtship drivers#
NVIDIA GeForce Game Ready 461.72 WHQL Drivers Introduce RTX 3060 Support, DLSS Support for Nioh 2, Mount & Blade II: Bannerlord and More
![mount and blade courtship mount and blade courtship](https://games-cdn.softpedia.com/screenshots/Mount-and-Blade-Napoleonic-Wars_3.jpg)
The latest blog post is focused on a brand new feature due to debut in Bannerlord, the persuasion system that will let you try to beat your enemies with words rather than swords.
![mount and blade courtship mount and blade courtship](https://i.redd.it/dxdmmriywjo61.jpg)
Bannerlord, the highly anticipated sequel to Mount and Blade, still doesn't have a release date, but at least the developers at TaleWorlds Entertainment are putting out regular development blogs on the game's features.